

When you reach the next area (The Pond), keep following the path all the way right and into the next area. Make your way back to the Campfire and this time, take the path leading to the right. Place the two Frog Statues on the two holes that the Worm is not sticking out of, then interact with the Worm to pick it up. When you're on the other side, there will be three holes and two Frog Statues. You'll have to time some jumps across some lily-pads to get past a red frog. When you reach the next area, follow the path down and left. To get the Worm, go left from the Campfire. The Fisherman will also need to have been woken up (you'll do this after you get the Worm). You'll need the Worm for this one, but it's also good to have the Fishing net on you as well (picked up when you completed Ember #2) so you can prepare yourself for the final Ember. The pathway is now complete so make your way up the ladder and interact with the caged Ember. Rotate the lever so the rotating platform on the right is now facing up. Push the next Cylinder block down (by the ladder) so it forms another pathway. Push the next Cylinder block into the gap to form another pathway. Push the Cylinder block into the gap to form a pathway. Rotate the lever so the left platform is facing Left. Push the stacked Cylinder blocks onto the left square/platform.Ĭlimb up the stairs on the left and pull the top Cylinder block onto the left dark rotating platform. Rotate the lever so the dark platform on the right is now facing left. Pull the stack Cylinder blocks back onto the dark rotating platform.


Push the cylinder block onto the 3 golden-squared platformĬlimb up the ladder and stairs and push the Cylinder block up top onto the Cylinder block down below. Rotate the lever again so the dark platform on the right is leading right. Pull the Cylinder block onto the dark platform. Rotate the lever so the dark platform on the right is leading up. Push the first two Cylinder blocks so they create a path leading to the Lever/Rotating Block.
